A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 217)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Door?) has a different serialization layout when loading. (Read 200 bytes but expected 220 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 217)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 217)
The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
OutOfMemoryException: Out of memory
at (wrapper managed-to-native) UnityEngine.AssetBundle:LoadAsset_Internal (string,System.Type)
at UnityEngine.AssetBundle.LoadAsset (System.String name, System.Type type) [0x00000] in :0
at UnityEngine.AssetBundle.LoadAsset[GameObject] (System.String name) [0x00000] in :0
at FileSystem_AssetBundles.Load[GameObject] (System.String filePath, Boolean bComplain) [0x00000] in :0
at FileSystem.Load[GameObject] (System.String filePath, Boolean bComplain) [0x00000] in :0
at FileSystem.LoadPrefab (System.String filePath) [0x00000] in :0
at GameManager.FindPrefab (System.String strPrefab) [0x00000] in :0
at GameManager.WarmupInternal () [0x00000] in :0
at GameManager.Warmup () [0x00000] in :0
at Bootstrap+c__Iterator11.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0
(Filename: Line: -1)