Ich habe das Problem das die Straßenrand Scientists und die im military Tunnel aufhören zu spawnen - die Schrotthaufen sind immer noch da
Es ist eine custom map, Hapis Remastered
folgende Mods sind drauf:
(11:52:39) | Listing 45 plugins:
01 "Auto Doors" (3.2.9) by Wulf/lukespragg/Arainrr (0.52s) - AutoDoors.cs
02 "Back PumpJack" (1.4.11) by Arainrr (0.60s) - BackPumpJack.cs
03 "Backpacks" (3.7.2) by LaserHydra (0.44s) - Backpacks.cs
04 "BetterLoot" (3.5.8) by Tryhard & Khan (23.36s) - BetterLoot.cs
05 "Blueprint Share" (1.2.7) by c_creep (0.00s) - BlueprintShare.cs
06 "Building Actions" (1.1.2) by Iv Misticos (1.99s) - BuildingActions.cs
07 "Building Workbench" (1.2.3) by MJSU (0.39s) - BuildingWorkbench.cs
08 "Modular Car Turrets" (1.4.0) by WhiteThunder (0.03s) - CarTurrets.cs
09 "ChestStacks" (1.4.5) by MON@H (1.01s) - ChestStacks.cs
10 "Chest Stacks" (1.2.7) by supreme (0.16s) - ChestStacks1.cs
11 "Chute" (2.1.0) by ColonBlow (3.12s) - Chute.cs
12 "Clear Repair" (1.3.0) by Clearshot (0.01s) - ClearRepair.cs
13 "Craft Car Chassis" (1.2.2) by WhiteThunder (0.01s) - CraftChassis.cs
14 "Crosshair" (3.1.0) by MisterPixie (0.00s) - Crosshair.cs
15 "Custom Vending Setup" (2.2.0) by WhiteThunder (0.36s) - CustomVendingSetup.cs
16 "Eternal Plants" (1.0.0) by 0x89A (1.16s) - EternalPlants.cs
17 "Extended Crafting" (0.2.5) by nivex & judess69er (0.02s) - ExtendedCrafting.cs
18 "Extended Recycler" (1.1.0) by Orange (0.23s) - ExtendedRecycler.cs
19 "Furnace Splitter" (2.3.3) by FastBurst (3.88s) - FurnaceSplitter.cs
20 "HeliControl" (1.4.3) by Shady (3.08s) - HeliControl.cs
21 "Heli Sams" (1.1.4) by Whispers88 & Whitethunder (6.97s) - HeliSams.cs
22 "Image Library" (2.0.58) by Absolut & K1lly0u (0.04s) - ImageLibrary.cs
23 "UiPlus" (2.1.0) by 2CHEVSKII (0.01s) - UiPlus.cs
24 "Monument Finder" (3.0.0) by WhiteThunder (0.03s) - MonumentFinder.cs
25 "NPC Drop Gun" (2.0.8) by 2CHEVSKII (0.06s) - NPCDropGun.cs
26 "Nav Mesh Error Fix" (1.1.0) by Ryz0r (0.00s) - NavMeshErrorFix.cs
27 "Night Zombies" (3.2.6) by 0x89A (3.27s) - NightZombies.cs
28 "Perfect Repair" (1.1.0) by Orange (0.00s) - PerfectRepair.cs
29 "Persistant Corpses" (1.0.3) by bmgjet (5.05s) - PersistantCorpses.cs
30 "Personal Slot Machine" (1.0.5) by bmgjet (5.16s) - PersonalSlotMachine.cs
31 "Portals" (3.1.0) by LaserHydra (0.02s) - Portals.cs
32 "Quick Sort" (1.6.0) by MON@H (0.42s) - QuickSort.cs
33 "Radio Station Manager" (1.0.1) by Whispers88 (0.02s) - RadioStationManager.cs
34 "SAMSiteAuth" (2.3.4) by haggbart (0.00s) - SAMSiteAuth.cs
35 "Sign Artist" (1.4.0) by Whispers88 (0.00s) - SignArtist.cs
36 "SkinBox" (2.0.12) by k1lly0u (0.03s) - SkinBox.cs
37 "Stack Size Controller" (3.4.3) by AnExiledGod (8.69s) - StackSizeController.cs
38 "Survey Info" (1.0.3) by Diesel_42o/Arainrr (0.29s) - SurveyInfo.cs
39 "Sync Pipes" (0.9.21) by Joe 90 (4.88s) - SyncPipes.cs
40 "TimeOfDay" (2.3.4) by FuJiCuRa (0.00s) - TimeOfDay.cs
41 "Upkeep Display Fix" (1.0.1) by WhiteThunder (0.06s) - UpkeepDisplayFix.cs
42 "Vehicle Decay Protection" (1.4.0) by WhiteThunder (3.04s) - VehicleDecayProtection.cs
43 "Vehicle Storage" (3.1.0) by WhiteThunder (2.52s) - VehicleStorage.cs
44 "Whitelist" (3.3.0) by Wulf/lukespragg (0.01s) - Whitelist.cs
45 "XPerience" (1.1.3) by MACHIN3 (3.38s) - XPerience.cs
Wenn ich folgende Befehle eingebe funktioniert alles wieder, aber nach einem Neustart oder sogar einiger Zeit (da bin ich nicht sicher) kommt das Problem wieder.
Danke an alle die mir da helfen.